/hisrol/
Hexcraft Heptagram el Hilo Meta 6
Bicolor Tanzanite-2d29ba HEOP
Hexcraft Heptagram el Hilo Meta 6
Here is posted everything related to the Hexcraft Heptagram roleplay meta

Infovideos:
https://youtube.com/shorts/cXD0241_sT8https://youtube.com/shorts/TUl6YM1TLi8https://youtube.com/shorts/UQi0mMpSZNI
Memevideos
https://youtube.com/shorts/56zP-AvknKQ
Official roleplay page:
https://pokipokibagre.github.io/Hexcraft-Heptagram/

Many slots!
No.5999
Bicolor Tanzanite-2d29ba HEOP
>>130580
I forgot to add the infallible, but I added it to the next spell, so it didn't change anything

>>130584
>>130583
>>130585
Earendyl +300 Hex (1300) (6/7)
Linda +300 Hex (1350) (2/7)
Yuko +300 Hex (4950) (2/7)
No.6000
Phenacite-aaffca Linda
No.6001
Bicolor Tanzanite-2d29ba HEOP
>>6001
>Can I combine my tank with Lunar Patch to carry it in my pocket? Or how does it work?
Kek yes, if you can. They're like Dragon Ball capsules
On the new page I've already been testing with items that go inside other items
No.6002
Phenacite-aaffca Linda
No.6003
Bicolor Tanzanite-2d29ba HEOP
No.6004
Phenacite-aaffca Linda
No.6005
Bicolor Tanzanite-2d29ba HEOP
No.6006
Phenacite-aaffca Linda
>>6006
>many advantages few disadvantages
>at least it generates a change that others are aware of, and it is reversible
So, the condition for creating a spell is that it is reversible by another existing spell, correct?
>also
Can we change the effect so that the dress regenerates in exchange for hex? It doesn't matter if it no longer has the effects later, I just wanted the dress for my little waifu kek.
No.6007
Chrysoberyl-acb378 Rolero
No.6008
Chrysoberyl-acb378 Rolero
>>130618
Minus 25 but none on the spell I want, what a fucking joke
No.6009
Umbalite-28e2a8 Eärendyl
>>6000
>>130620
It's noticeable that my waifu's body contains a lot of stored Hex kek Although I don't know if I roll the dice well for combat, if I messed up tell me so I can fix it ayCan I use all my spells that I have? What is the limit?

>>130573
I see, I see, hmmmm.

Can I join Linda's mission? I don't know, if Linda's darkie doesn't mind me being an intruder, I'll gladly join! If I can join without problems, what do I answer or do I wait for your answer? You tell me :)

Of course, if you see that my fight against the cows is going to end very quickly, then let me finish it to understand combat well, well, and then you can throw me in with Linda Linda Linda What a great movie and wow K-On copied a lot from that movie! I recommend it! or as you see fit, if it's better to jump right in and it's more convenient, go ahead!
No.6010
Bicolor Tanzanite-2d29ba HEOP
No.6011
Wernerite-8e5290 Leshero Juaker
No.6012
Phenacite-aaffca Linda
No.6013
Bicolor Tourmaline-b51e53 Rolero
No.6014
Bicolor Tanzanite-2d29ba HEOP
No.6015
Bicolor Tourmaline-b51e53 Rolero
No.6016
Bicolor Tanzanite-2d29ba HEOP
>>6016
Toma, Hex y amor
Postrimeria (Montenegro)
Obj Obt. Amor x1 | Eliminate any alteration from the target to whom this object was given. Only transferable once per mission.
Assistance +1 (2/7)
HEX +300 (1410)

Montenegro was slightly attracted to Sin Nombre by opposites. Did you copy that trait too?
No.6017
Bicolor Tourmaline-b51e53 Rolero
No.6018
Bicolor Tanzanite-2d29ba HEOP
No.6019
Wavelite-56f2d3 Kumiko##eULHjo
No.6020
Umbalite-28e2a8 Eärendyl
I reported him
No.6021
Phenacite-aaffca Linda
No.6022
Bicolor Tanzanite-2d29ba HEOP
No.6023
Chrysoberyl-acb378 Rolero
No.6024
Amethyst-51df3d Rolero
No.6025
Bicolor Tanzanite-2d29ba HEOP
No.6026
Bicolor Tanzanite-2d29ba HEOP
No.6027
Amethyst-51df3d Rolero
>>6026
>Name: Yu Kane
>Appearance:
Young 16-year-old with an athletic build
>About You
Yu is the son of the chief and a great swordsman from a small village called Mist Valley. His father taught him the art of the sword from childhood while his mother, a powerful mage from the Hex, instilled in him basic notions of magic.
His greatest dream is to become the best swordsman in the world and surpass his father's legend. Months ago, he accompanied his father to buy supplies in a distant settlement. During the return, they separated while crossing an area and he got lost. When he asked for directions back to Mist Valley, no one knew his village.
Now he wanders aimlessly, training every day with his sword and improving his control of the Hex while searching for the way back home.

>Stats:
Physical Affinity: 4
Energy Affinity: 15
Spiritual Affinity: 4
Command Affinity: 15
Psychic Affinity: 1
Dark Affinity: 1
No.6028
Bicolor Tanzanite-2d29ba HEOP
>>6028
Ready, little anon, I've added your sheet.
Yu Kane +300 Hex (2300) (2/7)

Now you can see the spells you can buy with your 2300 here: https://pokipokibagre.github.io/Hexcraft-Heptagram/
Just click on the spell map and select your character on the left.

(I've added summoning and evocation for free because they correspond to your highest affinities, Command and Energetics)

Also
I'll send my turn in a few hours, with some luck
No.6029
Umbalite-28e2a8 Eärendyl
>>6013
Well when you start the mission, anoncito.

>>6011
Well when you're giant, simple attacks are more effective than anything, keksito.

Does the Hex reset per every battle or do I have to take something to reset it or does it reset after every use of magic? Where is my VEX? I don't find it on the page or in the turn, rather I don't see it and okay! Three limit!

We can pause the interaction with the queen and continue later, no idea.

I'd say 2 days for anything, ay.

By the way! I learn evocation and luminiscence.
No.6030
Chrysoberyl-acb378 Rolero
No.6031
Bicolor Tanzanite-2d29ba HEOP
No.6032
Bicolor Tanzanite-2d29ba HEOP
No.6033
Wernerite-8e5290 Leshero Juaker
Man with a shitload of names appears suddenly
No.6034
Phenacite-aaffca Linda
No.6035
Charoite-2b711b Kumiko##eULHjo
No.6036
Charoite-2b711b Kumiko##eULHjo
No.6037
Umbalite-28e2a8 Eärendyl
No.6038
Bicolor Tanzanite-2d29ba HEOP
No.6039
Phenacite-aaffca Linda
No.6040
Bicolor Tanzanite-2d29ba HEOP
No.6041
Phenacite-aaffca Linda
No.6042
Bicolor Tanzanite-2d29ba HEOP
No.6043
Charoite-2b711b Kumiko##eULHjo
No.6044
Wernerite-8e5290 Leshero Juaker
No.6045
Bicolor Tanzanite-2d29ba HEOP
No.6046
Charoite-2b711b Kumiko##eULHjo
No.6047
Bicolor Tanzanite-2d29ba HEOP
>>6045
Just to remind you, darkie, how the spell teaching mechanic works

To teach a spell to another player you have to draw an effect of the spell, what the spell is like, something related to the spell (>>129924) Here, for example, I drew the surgery spell.
Yuko will have to replicate that same drawing for the spell to cost them 50% of Hex.

For now, player-to-player teaching is limited to this
No.6048
Chrysoberyl-acb378 Rolero
No.6049
Bicolor Tanzanite-2d29ba HEOP
The new page is going well. I'll soon replace the spell records:
"Spell | Fail
Spell | Success"

With these captures (in clear format)
Now I won't forget spells that cancel other spells. Each one has an indicator of how many blocks back it affects and how many spells forward it affects. Although there's still a bit to improve with the states,

>>6049
Postrimeria +300 Hex (5000) (7/7)

I'll respond, if I don't fall asleep before. Be patient!
No.6050
Bicolor Tanzanite-2d29ba HEOP
No.6051
Charoite-2b711b Kumiko##eULHjo
No.6052
Umbalite-28e2a8 Eärendyl
No.6053
Phenacite-aaffca Linda
No.6054
Amethyst-51df3d Yu
No.6055
Bicolor Tanzanite-2d29ba HEOP
>>6052
>>6053
>>6054
>>6055
Earendyl +300 Hex (1650) (2/7)
Linda +300 Hex (1250) (5/7)
Yu Kane +300 Hex (2600) (3/7)
Yuko +300 Hex (5600) (5/7)
No.6056
Chrysoberyl-76f726 Kumiko##eULHjo
No.6057
Bicolor Tanzanite-2d29ba HEOP
>>6057
Yuko -550 HEX (5050 remaining) | Spell learned | Psychic | Spell 206 | BUILDING
Yuko -900 HEX (4150 remaining) | Spell learned | Energetic | Spell 295 | TOWER
Yuko -700 HEX (3450 remaining) | Spell learned | Energetic | Spell 244 | STONE WALL
Take

Try these links, I think I'm done with the whole system page!
https://pokipokibagre.github.io/hexcraft/sistema/index.html?sesion=1&turno=1
https://pokipokibagre.github.io/hexcraft/sistema/index.html?sesion=3&turno=2
No.6058
Bicolor Tourmaline-b51e53 Rolero
Serious question, what's the point of having party quests if we're just going to hinder our own actions?
No.6059
Charoite-2b711b Kumiko##eULHjo
No.6060
Umbalite-28e2a8 Eärendyl
No.6061
Charoite-2b711b Kumiko##eULHjo
No.6062
Bicolor Tanzanite-2d29ba HEOP
>>6059
Not everyone has the same goals, the role is free enough that, for example, you can ally with Leech and re-enslave the fruits. I will force the alliance within the role through the enemies I place, rather than outside as a mission requirement
Psychic Domination speeds things up a bit. The new system will make it more costly to use, due to the rechargeable vex.

Since we're talking about it, tell me what you think of the new push system. You have to press the button on the page every so often to recharge vex or golden guard. I haven't configured how much per push or how many exactly yet, based on their affinities.
With 400 hex per push, for example, you would have to press it 10 times to get 4000.

Also
https://pokipokibagre.github.io/hexcraft/hechizos/index.html
I've uploaded the spells to the new page. This time they are indecipherable!

>>6060
Yuko -350 HEX (3100 remaining) | Spell learned | Command | Spell 105 | SHIELD
Yuko -350 HEX (2750 remaining) | Spell learned | Command | Spell 104 | CHAINS

>>6059
>>6061
>>6062
Earendyl +300 Hex (1950) (3/7)
Postrimeria (Montenegro) +300 Hex (2310) (5/7)
Yuko +300 Hex (3050) (6/7)
No.6063
Phenacite-aaffca Linda
No.6064
Carmeltazite-aef8b4 Kumiko##eULHjo
No.6065
Amethyst-51df3d Yu
No.6066
Sunstone-9955af HEOP
No.6067
Sunstone-9955af HEOP
No.6068
Bicolor Tanzanite-2d29ba HEOP
No.6069
Amethyst-51df3d Yu
No.6070
Bicolor Tanzanite-2d29ba HEOP
>>6070
With the right ideas, everything fits. Except for the giants and little ones, I feel like they don't fit as much anymore kek
>If you ask about my preferences, I'd say I'm looking for One Piece/Pokemon type adventures and, of course, with action moments
Ok, I'll keep that in mind. Take hex, up with the round numbers
Yu Kane +100 Hex (3000) (4/7)
No.6071
Charoite-2b711b Kumiko##eULHjo
No.6072
Bicolor Tanzanite-2d29ba HEOP
No.6073
Umbalite-28e2a8 Eärendyl
No.6074
Bicolor Tanzanite-2d29ba HEOP
No.6075
Tanzanite-4baea7 Kumiko##eULHjo
No.6076
Phenacite-aaffca Linda
No.6077
Amethyst-51df3d Yu
No.6078
Bicolor Tanzanite-2d29ba HEOP
https://pokipokibagre.github.io/hexcraft/index.html
https://pokipokibagre.github.io/hexcraft/sistema/index.html
https://pokipokibagre.github.io/hexcraft/hechizos/index.html
From now on we will use this page. I moved all the information! These are the new features.

>Push Vex and Save
From now on, the Vex does not reload per turn, it does reload manually by pressing the Push Vex button which reloads according to its energy and dark affinity, a certain number of times based on its life state.
This means that the less life you have, the fewer times you can reload the Vex, although its Vex reload is high.

>Hexcast
Here I will register your turns, it comes with an update of spells (which I still haven't edited all of) based on priorities, increased difficulty to cast, and a limit of how many spells can be affected.
For example, Astroterrización will have a hexcast of 2 spells, 2 spells that can be affected by its infallible effect, after being casted.
Counterspell has a backcast of 1, can counter a spell backwards from when it was casted
Psychic regional domination has a backcast of 5, 5 spells countered backwards.
And others that I still haven't defined.

Since they are now state spells, they will also persist between turns and affect spells from subsequent turns through the small blocks of state spells.

>New Vex
The Vex is now obtained by learning spells. There are certain spells marked with Vex from 50 to 250, which if obtained increase the maximum amount of Vex. I initially distributed them randomly across the map, so naturally Yuko has a higher maximum Vex for having more spells. (4700)

I will later add a function for temporary spells (to stop cloning characters) and better visualization of that accumulated Vex. The extra Vex has been removed, so also a page is needed to register your contributions per turn, or per content. (Contributions per turn are, for example, Linda's turn for Ea, and Postrimería's contributions to Gnoma) I will add a gallery for the content part. For now only the diary works, and here it is!
Tell me if your hex is wrong or if you're missing some spell or item

>>6076
>>6077
>>6078
Yu Kane HEX +300 (assistance) → 3300
Linda HEX +300 (assistance) → 1850
Yuko HEX +300 (assistance) → 3350
No.6079
Umbalite-28e2a8 Eärendyl
No.6080
Zoisite-6a9ef1 Kumiko##eULHjo
edit of how Postrimeria probably sees OP.
No.6081
Bicolor Tanzanite-2d29ba HEOP
>>6080
>>6081
Yuko HEX +400 (content) → 3750
Earendyl HEX +300 (assistance) → 1200

>>6081
I think it's more like this
No.6082
Wernerite-8e5290 Leshero Juaker
Man Without a Name returns, sorry for the delay, it's just that we're planning a strike at my uni HAHAHAHAHAHAHAHA
No.6083
Zoisite-6a9ef1 Kumiko##eULHjo
No.6084
Umbalite-28e2a8 Eärendyl
No.6085
Amethyst-51df3d Yu
No.6086
Phenacite-aaffca Linda
No.6087
Carmeltazite-aef8b4 Kumiko##eULHjo
No.6088
Carmeltazite-aef8b4 Kumiko##eULHjo
No.6089
Brazilianite-8097db HEOP
No.6090
Phenacite-aaffca Linda
No.6091
Bicolor Tanzanite-2d29ba HEOP
>>6091
The new one. There is no change in missions, I only changed the views, on the left the catalog and on the right the PC's missions. Below is the button to create custom
At night I create some missions

>>6083
>>6084
>>6085
>>6086
>>6087
Earendyl HEX +300 (support) → 1500
Linda HEX +300 (assist) → 2150
Yu Kane HEX +300 (assist) → 3600
Nameless HEX +300 (support) → 1650
Yuko HEX +300 (assist) → 4050

>>6085
Here they answered you black >>130684
No.6092
Amethyst-51df3d Yu
OP was looking at the spells, and I'm confused how it works. Is it just for lighting or what information can be obtained from the environment
No.6093
Bicolor Tanzanite-2d29ba HEOP
No.6094
Clinoclase-177672 Kumiko##eULHjo
No.6095
Parti Sapphire-593f1c Linda
No.6096
Amethyst-51df3d Yu
No.6097
Umbalite-28e2a8 Eärendyl
No.6098
Bicolor Tanzanite-2d29ba HEOP
No.6099